raylib/types
src/raylib/types.tur
defopaque
Color
(Color)
opaque handle to a heap-allocated Raylib Color (r,g,b,a bytes).
defopaque
Vector2
(Vector2)
opaque handle to a heap-allocated Raylib Vector2 (x,y floats).
defopaque
Rectangle
(Rectangle)
opaque handle to a heap-allocated Raylib Rectangle
defopaque
Camera3D
(Camera3D)
opaque handle to a heap-allocated Raylib Camera3D.
defopaque
Camera2D
(Camera2D)
opaque handle to a heap-allocated Raylib Camera2D.
defopaque
Texture2D
(Texture2D)
opaque handle to a heap-allocated Raylib Texture2D (GPU id +
defopaque
Font
(Font)
opaque handle to a heap-allocated Raylib Font (atlas + glyph table).
defopaque
Model
(Model)
opaque handle to a heap-allocated Raylib Model.
defopaque
Mesh
(Mesh)
opaque handle to a heap-allocated Raylib Mesh.
defopaque
Material
(Material)
opaque handle to a heap-allocated Raylib Material.
defopaque
Matrix
(Matrix)
opaque handle to a heap-allocated Raylib Matrix (4x4 transform).